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44+ Works 678 Membros 3 Reviews

About the Author

Obras de F. Wesley Schneider

Pathfinder: Rise of the Runelords Player's Guide (2007) — Autor — 53 cópias
Bloodbound (2015) 47 cópias
Pathfinder Campaign Setting: Inner Sea Bestiary (2012) — Autor — 36 cópias
Pathfinder Campaign Setting: Occult Bestiary (2015) — Autor — 28 cópias
Pathfinder Campaign Setting: Occult Mysteries (2014) — Autor — 27 cópias
Pathfinder Adventure Path #36: Sound of a Thousand Screams (2010) — Contribuinte — 26 cópias
Pathfinder Campaign Setting: Mythic Realms (2013) — Autor — 25 cópias
Pathfinder: Runescars (2018) 6 cópias
Pathfinder: Hollow Mountain #2 (2015) — Autor — 4 cópias
Wayfinder #2 3 cópias
Dungeon Crawl Classics: The Heroes Arise (2008) — Autor — 3 cópias
Pathfinder: Origins #5 - Heartwood (2015) — Autor — 2 cópias
Pathfinder: Runescars #2 1 exemplar(es)
Pathfinder: Runescars #5 1 exemplar(es)
Pathfinder: Runescars #4 1 exemplar(es)
Pathfinder: Runescars #3 1 exemplar(es)
Shattered Steel 1 exemplar(es)
Pathfinder: Runescars #1 1 exemplar(es)

Associated Works

Explorer's Guide to Wildemount (2020) — Editor — 269 cópias
Pathfinder Campaign Setting: The Inner Sea World Guide (2011) — Contribuinte — 126 cópias
Pathfinder #12: Crown of Fangs (2008) — Contribuinte — 48 cópias
Pathfinder Adventure Path #19: Howl of the Carrion King (2009) — Contribuinte — 37 cópias
Pathfinder Adventure Path #22: The End of Eternity (2009) — Contribuinte — 33 cópias
Pathfinder Adventure Path #56: Raiders of the Fever Sea (2012) — Contribuinte — 33 cópias
Pathfinder Adventure Path #43: The Haunting of Harrowstone (2011) — Contribuinte — 31 cópias
Pathfinder Adventure Path #34: Blood for Blood (2010) — Contribuinte — 31 cópias
Pathfinder Adventure Path #33: The Varnhold Vanishing (2010) — Contribuinte — 30 cópias
Pathfinder Adventure Path #24: The Final Wish (2009) — Contribuinte — 30 cópias
Pathfinder Adventure Path #64: Beyond the Doomsday Door (2012) — Contribuinte — 29 cópias
Pathfinder Adventure Path #62: Curse of the Lady's Light (2012) — Contribuinte — 28 cópias
Pathfinder Adventure Path #44: Trial of the Beast (2011) — Contribuinte — 27 cópias
Pathfinder Adventure Path #48: Shadows of Gallowspire (2011) — Contribuinte — 27 cópias
Pathfinder Adventure Path #47: Ashes at Dawn (2011) — Contribuinte — 26 cópias
Pathfinder Chronicles: Guide to the River Kingdoms (2010) — Contribuinte — 26 cópias
Pathfinder Adventure Path #68: The Shackled Hut (2013) — Contribuinte — 26 cópias
Pathfinder Adventure Path #51: The Hungry Storm (2011) — Prefácio — 25 cópias
Kobold Guide to Magic (2014) — Contribuinte — 16 cópias
Eclipse Phase: After the Fall (2016) — Contribuinte — 14 cópias

Etiquetado

Conhecimento Comum

Sexo
male
País (para mapa)
USA

Membros

Resenhas

So I'm actually trying to integrate this into my 5th edition Curse of Strahd campaign because that campaign starts at 3rd level and I thought their online starter adventure "Death House" was too short to get them there. I don't like my PC's going up a level in a single session, definitely not 2 levels.

I love that the asylum is in ruins and that there are different factions running around. Also thought the idea of putting together a magical tome from separate pages found was awesome.

Anyway, I like the horror aspects of this, I'm huge Lovecraft fan and I think it's cool to have a group of survivors controlling part of the asylum. One thing I didn't like was the number of magic items and their selection. I just don't get how magic swords, bracers of armor and shields end up in a mental hospital. It seems like they were just randomly rolled magic items.

I'm not sure if my next complaint is a standard Pathfinder thing or not but in the room description boxes they never include the monsters that are in the rooms. So it will say, "This is the dining room, a long table is the middle of the room surrounded by chairs, there are pictures on the walls etc..." but fail to mention that there are 15 goblins in the room who aren't hiding.

Next complaint. Maps. No note to say which stairways lead up to the 2nd level. Also large rooms where "sections" are mentioned but not marked well.

Next complaint. When something in room A effect room B then it should be mentioned right away in both entries. Example, if there are holes in the wall between room A and room B then it should mention what you see when you look through the holes or monsters from room B might interact with you in room A - through the holes. Also if the monster at the end of the hall is making noises then don't set it up so you read the description of the end of the hall. Have the PC's make perception checks so they can sneak up on the monster.
… (mais)
 
Marcado
ragwaine | Sep 19, 2016 |
The latest in the Pathfinder Tales takes us to Ustalav, a perfect setting for gothic horror. Ustalav is apparently nearly overrun with vampires and those vampires have spawned half-human, half-vampires. One of these dhampir half-vampires is set on the trail of a rogue vampire, aided by another vampire and a human cleric. As you would expect, all of the action revolves around hunting and being hunted by vampires, with the half-vampire causing both sides to conflict. My biggest problem with this is the extremes between vulnerability and invulnerability of vampires. The other problem is the existing of 'living' half-vampires, I find that difficult to accept. I'm over the fascination with vampires too.… (mais)
 
Marcado
Karlstar | Jan 12, 2016 |
Heard good things of Pathfinder. Finding out.
 
Marcado
morbusiff | May 9, 2013 |

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Estatísticas

Obras
44
Also by
20
Membros
678
Popularidade
#37,272
Avaliação
½ 3.7
Resenhas
3
ISBNs
33

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