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GURPS Atomic Horror: Science Runs Amok in B-Movie Adventures!

de Paul Elliott, Chris McCubbin (Autor)

Outros autores: Andrew Hackard (Editor)

Séries: GURPS 3rd Edition (6065), GURPS (6065)

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Watch the Skies! Alien invaders! Giant lizards from another age! Flesh-eating zombies! Colossal insects! Mad scientists! Blobs! Only you can defend humanity, civilization, and the American Way from these terrible horrors. GURPS Atomic Horror contains everything you need to roleplay the science-fiction and horror movies of the 1950s. The campaign can be as scary as The Thing, as dramatic as The Day the Earth Stood Still, as strange as Little Shop of Horrors, or as goofy as Plan 9 From Outer Space - the choice is yours. Characters can be square-jawed scientists and military men, heroic explorers, misunderstood teenagers, cold-war spies, G-men, gangsters . . . or just ordinary folks caught up in unearthly weirdness. GURPS Atomic Horror contains: A comprehensive guide to '50s politics, society, and attitudes suitable for any campaign - not just science fiction/horror. Five new alien races, completely described and ready to invade the Earth. In fact, some of them are already here! Guidelines for creating more than a dozen different kinds of movie monsters, from gill-men to carnivorous plants to living human brains in jars. Alternate world campaign ideas, like a '50s where the Nazis won World War II, or a futuristic '50s where our own flying saucers conquer space. A detailed filmography listing dozens of '50s science horror films, from the classics to the turkeys.… (mais)
  1. 00
    Dragon Magazine, No. 266 de Dave Gross (prosfilaes)
    prosfilaes: Has an excellent article on the spirit of the 1950s B movies.
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GURPS 1950s left me really frustrated. Part of it is that it's actually titled GURPS Atomic Horror, but puts more emphasis on the 1950s; another part is that it did that poorly. Wikipedia didn't exist when it was first published, but encyclopedias did, and I didn't need that type of coverage of a period of history that I'm familiar with. I wrote this review because I ran into an RPG called '45 - Psychobilly Retropocalypse. Whether or not that carries off the promise of the title and description, I don't know, but beyond some stats for monsters, GURPS Atomic Horror makes no attempt at giving you the tools for atomic horror or exciting 1950s roleplaying. ( )
  prosfilaes | Nov 1, 2012 |

» Adicionar outros autores (2 possíveis)

Nome do autorFunçãoTipo de autorObra?Status
Paul Elliottautor principaltodas as ediçõescalculado
McCubbin, ChrisAutorautor principaltodas as ediçõesconfirmado
Hackard, AndrewEditorautor secundáriotodas as ediçõesconfirmado

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GURPS (6065)
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Watch the Skies! Alien invaders! Giant lizards from another age! Flesh-eating zombies! Colossal insects! Mad scientists! Blobs! Only you can defend humanity, civilization, and the American Way from these terrible horrors. GURPS Atomic Horror contains everything you need to roleplay the science-fiction and horror movies of the 1950s. The campaign can be as scary as The Thing, as dramatic as The Day the Earth Stood Still, as strange as Little Shop of Horrors, or as goofy as Plan 9 From Outer Space - the choice is yours. Characters can be square-jawed scientists and military men, heroic explorers, misunderstood teenagers, cold-war spies, G-men, gangsters . . . or just ordinary folks caught up in unearthly weirdness. GURPS Atomic Horror contains: A comprehensive guide to '50s politics, society, and attitudes suitable for any campaign - not just science fiction/horror. Five new alien races, completely described and ready to invade the Earth. In fact, some of them are already here! Guidelines for creating more than a dozen different kinds of movie monsters, from gill-men to carnivorous plants to living human brains in jars. Alternate world campaign ideas, like a '50s where the Nazis won World War II, or a futuristic '50s where our own flying saucers conquer space. A detailed filmography listing dozens of '50s science horror films, from the classics to the turkeys.

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