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Three Kingdoms I of IV (chapter 1-32)

de Luo Guanzhong

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I'm not sure if the term "epic fantasy" applies to this work, since the standard line is that it's "70% history, 30% fiction", but whether it's shelved in "epic fantasy", "historical fiction", or even "magical realism", it's undoubtedly one of the masterpieces of literature. It's almost overwhelming in how full of everything it is: the whirlwind of characters, the unyielding pace of the action, and the seamless integration of so many little human details and emotions that give the many side-plots and minor characters a resonance far out of proportion to their brief page time. Like with all great literature, even those diversions are pure pleasure thanks to clever storytelling. Every chapter ends on a cliffhanger, each analeptic or proleptic excursion adds valuable depth and context to the main narrative, and the consistent treatment of the ways that individual honor, personal loyalty, and political duty overlap and conflict continuously give each and every decision by the main characters a real weight. Luo's account of the struggle to build a new world out of the decay of the old is as powerful as any modern work I can think of.

My edition of the Moss Roberts translation is split into 4 volumes for ease of reading. This volume begins with the immortal incipit "Here begins our tale. The empire, long divided, must unite; long united, must divide. Thus it has ever been." and the oath in the peach orchard between Liu Bei, Guan Yu, and Zhang Fei, and ends with Cao Cao's defeat of Yuan Shao at the battle of Jizhou (chapter 32 out of 120). You could spend a long, long time exegizing every aspect of the novel - its elastic grounding in the historical record and subsequent authorial "improvements"; its biases of heroism and colorations of personality that turn these real people into Homeric archetypes; the slight supernatural touches like the summoning of convenient storms, fatal hauntings of vengeful ghosts, or complex portents and astrological divinations; the way the actions of individuals recapitulate the recurrent patterns of imperiogenesis and imperiopathosis in Chinese history - but a few specific observations came most readily to mind as I finished the first quarter of the tale.

First, imperial power is a fascinating contradiction here. As the saying goes, "civilizations die from suicide, not by murder", and the slow disintegration of the Han dynasty amid the famines and religious fervor of the Yellow Scarves movement (interestingly, this colored clothing rebellion will be echoed several times more at similarly turbulent junctures in Chinese history) is reminiscent of a hollow, gradually rotting tree. While the Emperor's authority is nominally unlimited and he commands (nearly) universal respect, in practice the various warlords, rogue generals, and aristocrats seem to rule with complete independence, and the actual personage of the Emperor is treated somewhat like the puppet Roman Emperors after the Crisis of the Third Century (which by historical happenstance took place only a few decades after the events here), meaning that control of the military is paramount, and to be a successful general is almost synonymous with being a potential imperial claimant yourself. Many years later during the Yuan dynasty, in fact just as Luo was writing the collection of plays that this novel was compiled out of, someone coined the saying that "the mountains are high and the emperor is far away" as a way of highlighting how notional autocracy and practical independence can coexist simultaneously in the vastness of the Chinese landscape when a failing dynasty surrenders power to the court bureaucracy and a succession of generals.

Military strategy is also pretty thought-provoking, both for its realism and for its more whimsical moments. Many novels, even ones that make real efforts at military realism, often skimp on mundane details, like the importance of supply line logistics, the need to post sentries at night, how important the disposition of your troops are in pitched battles, or the finer points of besieging cities. Often lazy authors will describe their heroes as strategic geniuses, but leave the actual demonstrations of their acuity up to the reader's imagination. Not here! All the ingredients of military prowess are on full display, with Cao Cao in particular shown as a true mastermind of deception and consistently able to turn seemingly any setback into an opportunity thanks to his cleverness and willingness to listen to sound advice. The sheer quantity of his cunning feints and countermoves would be truly impressive even if they weren't (mostly) based on real history; both his wit and his opponents' foolishness are very convincingly rendered, as Luo also faithfully depicts the many ways that superior forces can be defeated by a leader's ill-timed vacillation, inconvenient bouts of drunkenness, stubbornness and inflexibility, or by just plain better tactics and superior hustle.

The flip side is that all of the major characters are all invincible superheroes with plot armor that would make the most hack fanfiction writers blush. Take a drink every time one of the protagonists kills an opponent with a single mighty blow, or fights through a crowd of enemies miraculously unscathed, or gets out of a jam by the impossibly convenient arrival of reinforcements just in the nick of time, and in just a few chapters you will be drunker than Zhang Fei himself! It's one of the fictional scenes, but when Guan Yu slays a series of six generals on a single journey to reunite with Liu Bei, it feels like you're reading a novelization of the Dynasty Warriors video games, which are based on this material, and not the other way around. Even when a main character finally dies, it's invariably in a protracted, grandiose boss battle. And yet somehow the comic book-like action sequences, or the occasional appearances of magic, never feel out of place or untrue to the broader story, as malefactors like Dong Zhou appear and then are vanquished according to the inscrutable dictates of the heavens as well as the familiar laws of villainous peril and heroic resolution.

And thanks to Luo's consistent editorializing to let you know who's good and who's bad, the main characters are all memorable and sympathetic to the point where you can't help but get emotionally invested in their fates like the worst kind of nerd fanboy. Luo's obvious cheerleading for Liu Bei and his oath-brothers Guan Yu and Zhang Fei comes off as almost charming, even though I can't be the only person who got a bit sick over how exaggeratedly noble and virtuous Luo makes him appear at every opportunity. And by the same token, Cao Cao really doesn't seem like as bad a guy as Luo tries to paint him; not only is he the smartest guy around and sincerely reluctant to seize the throne illegitimately, he consistently tries to persuade his enemies over to his side and forgive their past enmities whenever possible. His occasional ruthlessness is of the "it's all in the game" variety, and his "big transgression" of honestly taking credit for killing the deer on the royal hunt when the Emperor missed it is so laughably petty that, when the rest of the imperial court flipped out, I wanted him to just take power right then and there. We're reminded that the Han dynasty is rotten and corrupt every single chapter; might as well let someone with some talent take the reins. I'm firmly on Team Cao Cao, for now at least.

I can't imagine anyone reading this far and not continuing to the next volume as quickly as humanly possible. ( )
  aaronarnold | May 11, 2021 |
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