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Badass: Making Users Awesome de Kathy Sierra
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Badass: Making Users Awesome (edição: 2015)

de Kathy Sierra (Autor)

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1142238,641 (4.26)Nenhum(a)
Note for ebook customers: The design and layout of this book play a key role in conveying the author's message. When creating the ebooks, we've tried to keep the look and feel of the print edition, but this means that not all e-reading devices will support the files. The EPUB format is optimized for iPad. The Mobi files are optimized for Kindle Fire tablets and phones and for Kindle reading apps. Imagine you ?re in a game with one objective: a bestselling product or service. The rules? No marketing budget, no PR stunts, and it must be sustainably successful. No short-term fads. This is not a game of chance. It is a game of skill and strategy. And it begins with a single question: given competing products of equal pricing, promotion, and perceived quality, why does one outsell the others? The answer doesn ?t live in the sustainably successful products or services. The answer lives in those who use them. Our goal is to craft a strategy for creating successful users. And that strategy is full of surprising, counter-intuitive, and astonishingly simple techniques that don ?t depend on a massive marketing or development budget. Techniques typically overlooked by even the most well-funded, well-staffed product teams. Every role is a key player in this game. Product development, engineering, marketing, user experience, support ? everyone on the team. Even if that team is a start-up of one. Armed with a surprisingly overlooked science and a unique POV, we can can reduce the role of luck. We can build sustainably successful products and services that rely not on unethical persuasive marketing tricks but on helping our users have deeper, richer experiences. Not just in the moments while they ?re using our product but, more importantly, in the moments when they aren ?t .… (mais)
Membro:basvodde
Título:Badass: Making Users Awesome
Autores:Kathy Sierra (Autor)
Informação:O'Reilly Media (2015), Edition: 1, 294 pages
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Badass: Making Users Awesome de Kathy Sierra

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I'll read anything Kathy Sierra writes. I actually ordered this book when I was out of town, having it delivered to a hotel because I was looking forward to it that much. What I got was a book that inspired me to think differently about how I plan features, UX, and everything else for users.

What stuck with me the most was the concept of putting users into different "buckets" of ability on your product -- beginners, intermediate and advanced. If you aren't moving users up in their abilities on multiple features at once, then people will leave your product. Thinking about things in this perspective was incredibly helpful for me. ( )
  adamfortuna | May 28, 2021 |
I really enjoyed “Baddass: Making Users Awesome.” Kathy Sierra here has brought together best practices from a range of disciplines, design, expertise development, word of mouth marketing, human motivation, pedagogy, etc., and created a grand synthesis that shows how to create the kind of “badass” users that make your product shine. Instead of gimmicky approaches based on extrinsic motivations like gamification and viral social media content, Kathy focuses on making the user successful at the larger context, what the user really wants to achieve with your product. I've seen bits and pieces of this before, but never before brought together, along with original ideas, in one place in such a framework. The book is visually attractive and a compelling, engaging read. I feel smarter after reading this and look forward to applying these techniques in my next project. Highly recommended. ( )
  Cicero | Jan 17, 2019 |
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Note for ebook customers: The design and layout of this book play a key role in conveying the author's message. When creating the ebooks, we've tried to keep the look and feel of the print edition, but this means that not all e-reading devices will support the files. The EPUB format is optimized for iPad. The Mobi files are optimized for Kindle Fire tablets and phones and for Kindle reading apps. Imagine you ?re in a game with one objective: a bestselling product or service. The rules? No marketing budget, no PR stunts, and it must be sustainably successful. No short-term fads. This is not a game of chance. It is a game of skill and strategy. And it begins with a single question: given competing products of equal pricing, promotion, and perceived quality, why does one outsell the others? The answer doesn ?t live in the sustainably successful products or services. The answer lives in those who use them. Our goal is to craft a strategy for creating successful users. And that strategy is full of surprising, counter-intuitive, and astonishingly simple techniques that don ?t depend on a massive marketing or development budget. Techniques typically overlooked by even the most well-funded, well-staffed product teams. Every role is a key player in this game. Product development, engineering, marketing, user experience, support ? everyone on the team. Even if that team is a start-up of one. Armed with a surprisingly overlooked science and a unique POV, we can can reduce the role of luck. We can build sustainably successful products and services that rely not on unethical persuasive marketing tricks but on helping our users have deeper, richer experiences. Not just in the moments while they ?re using our product but, more importantly, in the moments when they aren ?t .

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