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How to Draw: drawing and sketching objects and environments from your imagination

de Scott Robertson

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How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills. Early chapters explain how to draw accurate perspective grids and ellipses that in later chapters provide the foundation for more complex forms. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen! Best of all, more than 25 pages can be scanned via a smartphone or tablet using the new Design Studio Press app, which link to video tutorials for that section of the book! With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers. This book is indispensable for anyone who wants to learn, or teaches others, how to draw.… (mais)
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This is an excellent book if you want to learn to draw objects in perspective, but the caveat of course is that with all drawing books, you must actually take the time to do each exercise to truly get it. I find that most artists understand the concept of perspective but to actually draw it accurately is a whole other thing. Scott Robertson's techniques will teach you how to draw not only accurately, but quickly, once you understand how it all works and learn his method. Again, it's very important to do all the exercises and practice them more than once, particularly the stuff at the beginning on drawing straight lines and ellipses. It seems easy just to draw some lines and circles, but when I moved on to the more complex stuff, I found that unless my lines and ellipses were very accurate, I couldn't draw the more difficult shapes well so I'd have to go back to practicing straight lines, drawing from point to point, ellipses, etc. A bit boring and tedious, but well worth mastering.

The second half of this book is mostly tips and tricks on how to draw buildings, cars, and planes, which in my understanding is Scott Robertson's area of expertise (he's an industrial designer turned concept artist and seems to specialize in cars, planes, machinery, etc.). This part of the book explains concept art and design to beginners, but doesn't really provide exercises, it's more to give you tips for designing your own things.

Definitely an excellent drawing book with a lot to offer, particularly if you're into drawing and designing buildings, cars, planes, and any sort of machinery. ( )
  serru | Oct 6, 2022 |
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How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills. Early chapters explain how to draw accurate perspective grids and ellipses that in later chapters provide the foundation for more complex forms. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen! Best of all, more than 25 pages can be scanned via a smartphone or tablet using the new Design Studio Press app, which link to video tutorials for that section of the book! With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers. This book is indispensable for anyone who wants to learn, or teaches others, how to draw.

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