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Thud! (Discworld) de Terry Pratchett
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Thud! (Discworld) (original: 2005; edição: 2006)

de Terry Pratchett (Autor)

Séries: Discworld: City Watch (7), Discworld (34)

MembrosResenhasPopularidadeAvaliação médiaMenções
9,290136625 (4.14)237
A seemingly routine day in the life of City Watch commander Sam Vimes is abruptly interrupted by an unsolved murder, an impending war, an unwanted new recruit, and a pesky government inspector. By the author of Going Postal. It's a game of Trolls and Dwarfs where the player must take both sides to win. It's the noise a troll club makes when crushing in a dwarf skull, or when a dwarfish axe cleaves a trollish cranium. It's the unsettling sound of history about to repeat itself. THUD! It's the most extraordinary, outrageous, provocative, insightful, and keenly cutting flight of fancy yet from Discworld's incomparable supreme creator, Terry Pratchett. Commander Sam Vimes of the Ankh-Morpork City Watch admits he may not be the sharpest knife in the cutlery drawer. He might not even be a spoon. But he's dogged and honest and he'll be damned if he lets anyone disturb his city's always tentative peace, and that includes a rabble-rousing dwarf from the sticks (or deep beneath them) who's been stirring up big trouble on the eve of the anniversary of one of Discworld's most infamous historical events. Centuries earlier, in a gods-forsaken hellhole called Koom Valley, a horde of trolls met a division of dwarfs in bloody combat. Though nobody's quite sure why they fought or who actually won, hundreds of years on each species still bears the cultural scars, and one views the other with simmering animosity and distrust. Lately, an influential dwarf, Grag Hamcrusher, has been fomenting unrest among Ankh-Morpork's more diminutive citizens with incendiary speeches. And it doesn't help matters when the pint-size provocateur is discovered beaten to death, with a troll club lying conveniently nearby. Vimes knows the well-being of his smoldering city depends on his ability to solve the Hamcrusher homicide without delay. (Vimes's secondmost-pressing responsibility, in fact, next to being home every evening at six sharp to read Where's My Cow? to Young Sam.) Whatever it takes to unstick this very sticky situation, Vimes will do it, even tolerating having a vampire in the Watch. But there's more than one corpse waiting for him in the eerie, summoning darkness of the vast, labyrinthine mine network the dwarfs have been excavating in secret beneath Ankh-Morpork's streets. A deadly puzzle is pulling Sam Vimes deep into the muck and mire of superstition, hatred, and fear, and perhaps all the way to Koom Valley itself.… (mais)
Membro:GeekLair
Título:Thud! (Discworld)
Autores:Terry Pratchett (Autor)
Informação:HarperTorch (2006), Edition: Discworld, 416 pages
Coleções:Sua biblioteca
Avaliação:
Etiquetas:Nenhum(a)

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Thud! de Terry Pratchett (2005)

Adicionado recentemente porCiarda, leyarotheconquerer, hamhands, biblioteca privada, LilDemon666, ArabellaFasham, KaffinatedWitch, tillmanj, kerrytusc
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Mostrando 1-5 de 137 (seguinte | mostrar todas)
I found this book on my shelf, and I couldn't remember reading it. It's one of the later Watch books, Vimes is no longer the poor copper with the cheap boots that made him so endearing at the beginning of the series. But the remaining cast of characters are as good as ever. Story is a bit hit and miss, with a mystical entity that Indidnt care too much about, and dwarf politics. ( )
  Enno23 | Aug 15, 2021 |

"Quis custodiet ipsos custodes? Your grace."

"I know that one," said Vimes. "Who watches the watchmen? Me, Mr. Pessimal."

"Ah, but who watches you, your grace?" said the inspector, with a brief smile.

"I do that, too. All the time," said Vimes. "Believe me."


[b:Thud!|62530|Thud! (Discworld, #34; City Watch #7)|Terry Pratchett|https://images.gr-assets.com/books/1320495268s/62530.jpg|819104] continues the tradition of the City Watch series digging into bigotry and racism. There's the feud of centuries between the dwarfs and trolls on the anniversary of the long ago battle of Koom valley which no one remembers for sure who first attacked who. But does it really matter? They hate each other. They've always hated each other.

At the same time, Vimes' watch has been adding more and more diverse officers over the books. Now, he finally has to accept one he never accepted: Sally the Vampire. She's an interesting character, but in particularly, it's really interesting to read her interactions with Angua. It's the same tension of centuries on a much smaller, more personal scale.

Overall, it's the little details of the world that really make this story. It's not as funny as the early Discworld books, but it's a lot more solid. There's a reason people suggest that you start with the City Watch books, [b:Thud!|62530|Thud! (Discworld, #34; City Watch #7)|Terry Pratchett|https://images.gr-assets.com/books/1320495268s/62530.jpg|819104] in particular.

With that, there's only one more in the City Watch subseries: [b:Snuff|8785374|Snuff (Discworld, #39; City Watch #8)|Terry Pratchett|https://images.gr-assets.com/books/1302694636s/8785374.jpg|13659124]. It's bittersweet. I'm looking forward to it... but I don't really want them to end.

So it goes.

Aside:

“Would a minute have mattered? No, probably not, although his young son appeared to have a very accurate internal clock. Possibly even 2 minutes would be okay. Three minutes, even. You could go to five minutes, perhaps. But that was just it. If you could go for five minutes, then you'd go to ten, then half an hour, a couple of hours...and not see your son all evening. So that was that. Six o'clock, prompt. Every day. Read to young Sam. No excuses. He'd promised himself that. No excuses. No excuses at all. Once you had a good excuse, you opened the door to bad excuses.”

With a 16 month old little boy at home, the scenes where Vimes (et at) moves heaven and earth to make sure he's back at precisely 6pm to read to his 18 month old son are pretty awesome.
( )
  jpv0 | Jul 21, 2021 |
Like the other Night Watch books, this one also grew on me as Sam Vimes and his merry troup solve a current murder, with ancient roots (i.e., the bitter enmity between dwarfs and trolls.) ( )
  skipstern | Jul 11, 2021 |
folks, we've hit a sweet spot. Yes this has some of Sir Terry's Patented Benign Racism, which makes me roll my eyes, but then yknow makes up for it with the ending. (But also good god please Sir Terry.) It also has things I LOVE--Vimes being competent even when he doesn't know all the clues, Vimes having People to Protect (the addition of Young Sam is the smartest thing Sir Terry ever did to keep me personally reading,) Sybil being a badass and also competent, The Colon and Nobby Show... It's just like a beautiful mix of so much that I already love about these characters, all rolled up into one.

Just a real delicious payoff of all the previous Watch books I've read, a delightful fun time, and a good ending that made me feel good. ( )
  aijmiller | Mar 23, 2021 |
Commander Sam Vimes is the emotional core of the Discworld series. Other story threads (the witches, Rincewind, etc.) are just as entertaining, but the City Watch stories are the ones that tug at the heart and have the most profound messages. The most recent Watch books - Night Watch and Thud! - are easily some of the best books I have read in recent years. Terry Pratchett just gets better and better the more he writes. ( )
  unsquare | Feb 16, 2021 |
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Terry Pratchettautor principaltodas as ediçõescalculado
Briggs, StephenNarradorautor secundárioalgumas ediçõesconfirmado
Kidby, PaulArtista da capaautor secundárioalgumas ediçõesconfirmado
Matthews, RobinFotógrafoautor secundárioalgumas ediçõesconfirmado
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A seemingly routine day in the life of City Watch commander Sam Vimes is abruptly interrupted by an unsolved murder, an impending war, an unwanted new recruit, and a pesky government inspector. By the author of Going Postal. It's a game of Trolls and Dwarfs where the player must take both sides to win. It's the noise a troll club makes when crushing in a dwarf skull, or when a dwarfish axe cleaves a trollish cranium. It's the unsettling sound of history about to repeat itself. THUD! It's the most extraordinary, outrageous, provocative, insightful, and keenly cutting flight of fancy yet from Discworld's incomparable supreme creator, Terry Pratchett. Commander Sam Vimes of the Ankh-Morpork City Watch admits he may not be the sharpest knife in the cutlery drawer. He might not even be a spoon. But he's dogged and honest and he'll be damned if he lets anyone disturb his city's always tentative peace, and that includes a rabble-rousing dwarf from the sticks (or deep beneath them) who's been stirring up big trouble on the eve of the anniversary of one of Discworld's most infamous historical events. Centuries earlier, in a gods-forsaken hellhole called Koom Valley, a horde of trolls met a division of dwarfs in bloody combat. Though nobody's quite sure why they fought or who actually won, hundreds of years on each species still bears the cultural scars, and one views the other with simmering animosity and distrust. Lately, an influential dwarf, Grag Hamcrusher, has been fomenting unrest among Ankh-Morpork's more diminutive citizens with incendiary speeches. And it doesn't help matters when the pint-size provocateur is discovered beaten to death, with a troll club lying conveniently nearby. Vimes knows the well-being of his smoldering city depends on his ability to solve the Hamcrusher homicide without delay. (Vimes's secondmost-pressing responsibility, in fact, next to being home every evening at six sharp to read Where's My Cow? to Young Sam.) Whatever it takes to unstick this very sticky situation, Vimes will do it, even tolerating having a vampire in the Watch. But there's more than one corpse waiting for him in the eerie, summoning darkness of the vast, labyrinthine mine network the dwarfs have been excavating in secret beneath Ankh-Morpork's streets. A deadly puzzle is pulling Sam Vimes deep into the muck and mire of superstition, hatred, and fear, and perhaps all the way to Koom Valley itself.

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