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White Wolf

Autor(a) de Werewolf: the Forsaken

166+ Works 3,669 Membros 15 Reviews

About the Author

Disambiguation Notice:

(eng) This page is for a publisher. Please do not combine with any individual author. Thank you.

Séries

Obras de White Wolf

Werewolf: the Forsaken (2005) 246 cópias
Dark Ages: Vampire (2002) 151 cópias
Aberrant (1999) 148 cópias
Relics & Rituals (2001) 146 cópias
Ars Magica (3rd Edition) (1992) 108 cópias
Exalted: The Dragon-Blooded (2002) 97 cópias
Book of the Wyrm (1993) 90 cópias
Exalted Players Guide (2004) 86 cópias
Book of 3 Circles (2001) — Editor — 63 cópias
The Last Battle (2004) 63 cópias
Coteries (2004) 62 cópias
Children of the Night (1999) 61 cópias
Caste Book: Eclipse (2003) 57 cópias
Lords of Summer (2008) 57 cópias
Sins of the Blood (2001) 55 cópias
Exalted: The Outcaste (2004) 49 cópias
Predator & Prey: Werewolf (2001) 48 cópias
Lore of the Forsaken (2005) 46 cópias
Time of Tumult (2002) 42 cópias
Innocents (2008) 38 cópias
Hunter-Book: Avenger (2000) 36 cópias
Creatures of the Wyld (2003) 34 cópias
Engel: Core Rulebook (2002) 32 cópias
Houses of the Fallen (Demon) (2003) 32 cópias
Road of the Beast (2002) 31 cópias
The Earthbound (2003) 30 cópias
Aberrant: Teragen (2000) 30 cópias
Hunter: Holy War (2001) 30 cópias
Damned & Deceived (Demon) (2003) 29 cópias
Hunter: First Contact (2002) 29 cópias
Road of Kings (2002) 28 cópias
Road of Humanity (2004) 28 cópias
Chaining the Beast (2003) 27 cópias
Tribebook:Wendigo (Revised) (2003) 23 cópias
Hunter Witch Finders (2008) 22 cópias
Heresies of the Way (2002) 21 cópias
Geist: Book of the Dead (2009) 20 cópias
Aberrant: XWF (2000) 18 cópias
Seers of the Throne (2009) 18 cópias
Ancient Bloodlines (Vampire) (2009) 12 cópias
The Tomb of 5 Corners (2006) 11 cópias
Serpent in the Fold (2002) 11 cópias
Trinity Introductory Kit (1997) 8 cópias
Vampire New Wave Requiem (2009) 6 cópias
Hypoxia: A Thriller (2014) 5 cópias
Sunset Empires (2002) 3 cópias
The Resurrectionists (2011) 3 cópias
The Patchwork Scroll (2011) 3 cópias
Dice Mage the Awakening (2005) 3 cópias
***Prop Deck (WW 5180) (1999) 2 cópias
***Discipline Deck (2001) 2 cópias
Dark Ages: Hallowed Ground (2005) 2 cópias
Dark Ages: Italy (2004) 2 cópias
Aberrant: Underworld (2002) 2 cópias
Exalted Art Book (2009) 2 cópias
Mage the Awakening Tarot (2009) 2 cópias
Hunter Character Pad (2008) 2 cópias
Bechett's Jyhad Diary 1 exemplar(es)
Beast: The Primordial 1 exemplar(es)
Monster Mayhem (2007) 1 exemplar(es)
Order Book: Gabrielites (2004) 1 exemplar(es)
V20 Companion 1 exemplar(es)
Changeling Players Kit 1 exemplar(es)
Trinity: Asia Ascendant (2002) 1 exemplar(es)
Changeling the Dreaming Pin (1998) 1 exemplar(es)
1998 Summer/Fall Catalog (2001) 1 exemplar(es)
Pimp The Backhanding (2005) 1 exemplar(es)
Changeling Quick Start 1 exemplar(es)
Hunter: The Vigil Dice (2008) 1 exemplar(es)

Associated Works

*OP Havens of the Damned (2002) 47 cópias

Etiquetado

Conhecimento Comum

Sexo
n/a
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Aviso de desambiguação
This page is for a publisher. Please do not combine with any individual author. Thank you.

Membros

Resenhas

Wanna play a Naga at your D&D table? Maybe a Pandaren? How about a Death Knight? If so, this is the book for you. Easily translates to 5E if you want to add some WoW flavor to your campaign.
 
Marcado
kashad057 | Sep 17, 2021 |
Mostly adding this because I spent a TON of time with DaveB's Mage actual play threads. So this is kind of a stand-in for that.
 
Marcado
Vulco1 | Oct 12, 2018 |
One of the best role-playing games that's rarely played. Ars Magica is set in a medieval Europe, where Magi, Companions (characters who have unusual talents, highly developed skills, or other benefits), and Grogs (your typical armored soldier/mercenary) adventure in search of magical places, items, or necessary components. With an actual magical system (not a collection of spells; players could and were encouraged to design their own spells), and 'troupe-style' play (each session, one player would be a Magi, another a Companion, and the other players got to handle the Grog guards; the players took turns in who was whom) Ars Magica was a game and world-setting all in one.… (mais)
 
Marcado
BruceCoulson | Feb 26, 2014 |
This was one of the early RPGs dealing not with superheroes, but people with super-powers; a significant difference. The meta-plot, and the feeling of futility created by later releases in the series (no matter what you did, everything was going to turn out badly) limited the game more than it deserved.
 
Marcado
BruceCoulson | Jan 24, 2014 |

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Associated Authors

Justin Achilli Contributor
Myranda Kalis Contributor
C.A. Suleiman Contributor
Sarah Roark Contributor
Marne L. Vanyo Contributor
Philippe Boulle Contributor
Lucien Soulban Contributor
Carl Bowen Editor
Christine Gregory Contributor
Heather Grove Contributor
William Wulf Contributor
David Wendt Contributor
Deirdre Brooks Contributor
John Snead Contributor
Genevieve Cogman Contributor
Brian Leblanc Interior Art
Vince Locke Interior Art
John Bolton Interior Art
Mark Smylie Interior Art
Michael Danza Interior Art
Eric Hotz Interior Art
James Stowe Interior Art
Drew Tucker Interior Art
William O'Connor Interior Art
Mike Chaney Interior Art
Rik Martin Interior Art
Steve Prescott Illustrator

Estatísticas

Obras
166
Also by
1
Membros
3,669
Popularidade
#6,898
Avaliação
½ 3.3
Resenhas
15
ISBNs
142
Idiomas
3

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