Página inicialGruposDiscussãoMaisZeitgeist
Pesquise No Site
Este site usa cookies para fornecer nossos serviços, melhorar o desempenho, para análises e (se não estiver conectado) para publicidade. Ao usar o LibraryThing, você reconhece que leu e entendeu nossos Termos de Serviço e Política de Privacidade . Seu uso do site e dos serviços está sujeito a essas políticas e termos.
Hide this

Resultados do Google Livros

Clique em uma foto para ir ao Google Livros

Carregando...

Design Patterns: Elements of Reusable Object-Oriented Software (1994)

de Erich Gamma, Richard Helm (Autor), Ralph E. Johnson (Autor), John M. Vlissides (Autor)

Outros autores: Veja a seção outros autores.

Séries: Addison-Wesley Professional Computing Series

MembrosResenhasPopularidadeAvaliação médiaMenções
2,941203,421 (4.13)4
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.… (mais)
Carregando...

Registre-se no LibraryThing tpara descobrir se gostará deste livro.

Ainda não há conversas na Discussão sobre este livro.

» Veja também 4 menções

Inglês (18)  Holandês (1)  Húngaro (1)  Todos os idiomas (20)
Mostrando 1-5 de 20 (seguinte | mostrar todas)
[I am only going to include 10 tech books, a represtative sample]

Compulsary reading. At the time, (when it first came out) this really affected me. I have always thought that IT is a backwards field, compared to making any other objects, and this is the first step in the right direction. ( )
  GirlMeetsTractor | Mar 22, 2020 |
A classic in the field of computer science, this book describes how object-oriented software can be used to develop meaningful (and reusable) classes. It is written by the so-called "gang of four" affiliated with a working group at the University of Illinois. It has achieved notoriety for its assistance in helping programmers write code more effectively in languages like C , SmallTalk, and (my current language) PHP. The book has started a large movement in identifying design principles that are inherent in all computer science problems.

The book reads like a catalog of class types. After an initial critique on the state of computer programming, it reads like a textbook and a reference manual to be used. It is academic, analytical, and brilliant. Obviously, the book is only for the serious programmer who aspires to master her/his trade. It is not for the casual programmer or even for the intermediate programmer. It does not hold the reader's metaphorical hand as the book is perused. Instead, it provides data and analysis like a research paper. Of course, in such a style, wisdom is distilled into compact sentences.

I'll be happy to put this book on my bookshelf at work and refer to it when designing software. ( )
  scottjpearson | Jan 25, 2020 |
Már majdnem harminc éves alapmű az objektum-orientált programozás témakörében, nem tudom, eddig miért nem olvastam el. Most könyvklub keretében feldolgozva alaposabb megismerésre is lehetőség nyílik.

Elsőre meglepődtem, mert valamiért úgy emlékeztem, hogy Java nyelvű példákat fogok látni, de a könyv és a nyelv kora ezt természetszerűleg megakadályozta. Ehelyett főleg korai C++ és néhány Smalltalk példán keresztül lehet megtanulni azokat a programozási mintákat, melyeket Gammaék évek munkája során kiérleltek. A minták nagy része ma is releváns, több is már annyira alapvető vagy egyenesen az újabb nyelvekbe beépült, hogy a mostani olvasónak az a benyomása, hogy minek ezt ennyire túlmagyarázni.

A könyv emellett is inkább referencia-jellegű munka, kritikusabban megfogalmazva eléggé száraz olvasmány.
Aki OOP-ben programozik, már csak egy interjún elhangzó lehetséges kérdések miatt is kötelező. ( )
  rics | May 26, 2019 |
It held my interest, but I find it hard to incorporate what seem like very abstract lessons like these into my actual programming practice. I guess I just don't think in OO. ( )
  Kenoubi | Sep 6, 2014 |
The classic book on design patterns in object oriented software design. There are newer books on the subject, but most are based on the original. ( )
  twistedmind | Jul 28, 2010 |
Mostrando 1-5 de 20 (seguinte | mostrar todas)
sem resenhas | adicionar uma resenha

» Adicionar outros autores (26 possíveis)

Nome do autorFunçãoTipo de autorObra?Status
Gamma, ErichAutorautor principaltodas as ediçõesconfirmado
Helm, RichardAutorautor principaltodas as ediçõesconfirmado
Johnson, Ralph E.Autorautor principaltodas as ediçõesconfirmado
Vlissides, John M.Autorautor principaltodas as ediçõesconfirmado
Booch, GradyPrefácioautor secundárioalgumas ediçõesconfirmado
Você deve entrar para editar os dados de Conhecimento Comum.
Para mais ajuda veja a página de ajuda do Conhecimento Compartilhado.
Título canônico
Informação do Conhecimento Comum em inglês. Edite para a localizar na sua língua.
Título original
Títulos alternativos
Data da publicação original
Pessoas/Personagens
Lugares importantes
Eventos importantes
Filmes relacionados
Premiações
Epígrafe
Dedicatória
Primeiras palavras
Informação do Conhecimento Comum em inglês. Edite para a localizar na sua língua.
Designing object-oriented software is hard, and designing reusable object-oriented software is even harder.
Citações
Últimas palavras
Aviso de desambiguação
Editores da Publicação
Autores Resenhistas (normalmente na contracapa do livro)
Informação do Conhecimento Comum em inglês. Edite para a localizar na sua língua.
Idioma original
CDD/MDS canônico
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

Não foram encontradas descrições de bibliotecas.

Descrição do livro
Resumo em haiku

Links rápidos

Capas populares

Avaliação

Média: (4.13)
0.5
1 2
1.5 2
2 14
2.5 1
3 87
3.5 13
4 165
4.5 14
5 189

É você?

Torne-se um autor do LibraryThing.

 

Sobre | Contato | LibraryThing.com | Privacidade/Termos | Ajuda/Perguntas Frequentes | Blog | Loja | APIs | TinyCat | Bibliotecas Históricas | Os primeiros revisores | Conhecimento Comum | 157,037,584 livros! | Barra superior: Sempre visível